Some of the evaluation outcomes of the SIMPLE project are very interesting indeed. A group of them stem from the concept of transactional learning that drives much of the simulation activity. A key question that arose as the sims proceeded related to how students actually formed knowledge through simulation activities. How did that happen, if at all? How did it related to the pre-existing literature on how students did that in more conventional learning environments? The questions resolved themselves into the polar opposite below the fold...
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